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Game Boy Micro (ゲームボーイミクロ Gēmu Bōi Mikuro?, trademarked Game Boy micro) is a handheld game console developed and manufactured by Nintendo. The system is the second major redesign of the Game Boy Advance, and is marketed towards the "image conscious" consumer, with emphasis placed on its small size and sleek design. According to Nintendo of America executive Perrin Kaplan, its codename during development was Oxygen.[citation needed] The unit also has a model name of "OXY-001" on the back.
HistoryThe Game Boy Micro was officially unveiled by Nintendo of America's (then) vice president of sales and marketing, Reggie Fils-Aime, at the company's E3 press conference on May 17, 2005. The system was released in Japan on September 13, 2005 and in North America on September 19, 2005. It was released in Europe on November 4, 2005 and Australia on November 3, 2005. It has also been released in China as "iQue Game Boy Micro" on October 1, 2005. It has also been released in South Korea on November 9, 2005 Design and specifications
The Game Boy Micro retains some of the functionality of the Game Boy Advance SP, but with an updated form factor. It is unable to play original Game Boy and Game Boy Color games, and is officially incompatible with the e-Reader and some other peripherals due to design issues. It is smaller than previous Game Boy systems. Additionally, it features a backlit screen with the ability to adjust the brightness so as to adapt to lighting. The shape itself is kept to a more simple oblong—similar to the style of the NES controller. The Game Boy Micro features a removable face plate that allows consumers to purchase alternative designs.
The Game Boy Micro has a two-way switch on its right side for adjusting volume up or down. By holding down the L shoulder button, the switch can also be used to adjust the backlight between five levels of brightness. In keeping with the system's target market (the "iPod generation"), Nintendo has redesigned their Play-Yan music/video adapter to better fit the Game Boy Micro. This device can play MP3 and digital video files from SD cards. SoftwareThe Game Boy Micro is compatible with all Game Boy Advance cartridges, including Game Boy Advance Video cartridges. Unlike the Game Boy Advance and Game Boy Advance SP, however, the Game Boy Micro does not support games made for the original Game Boy or Game Boy Color, because of the lack of the Z80 co-processor, making impossible to run these titles even by loading the games on a GBA cartridge. The e-Reader card series is also officially incompatible because although the accessory can fit, the design of the e-Reader makes the "Select" and "Start" buttons difficult to access during gameplay. Its size and shape in relation to the system also make it awkward to hold. This can be avoided by removing the e-Reader from the cartridge slot after the game has loaded. As with the Game Boy Advance and Game Boy Advance SP systems, there are no regional lockouts on software, so North American games can be played on Japanese or European hardware and vice versa. PackagingIn Japan, the handheld has been released in four colors and styles each. The four colors are black, blue, purple, and silver. The Game Boy Micro also has four limited edition styles: one based on the original Famicom video game console's controller, a blue bodied model with a faceplate based on Final Fantasy IV, a red bodied and red faced edition for the release of the game Mother 3[3] and a red bodied model with a black faceplate containing the silhouette of the iconic Pikachu from the Pokémon franchise. In the United States and Canada, the Game Boy Micro is available in two regular colors, each sold with three interchangeable faceplates included: silver with black, "Ammonite" and "Ladybug" faceplates, and black with silver, "Flame" and "Camouflage" faceplates. The "20th Anniversary" edition was released in December 2005, which resembles the Famicom controller. In Europe the handheld is available in four different colors, with one matching faceplate: silver, green, blue and pink. In Australia the colors are silver, black, blue, red and pink. There are reportedly no plans to sell additional faceplates in the US retail locations(as indicated in the letter page in issue 200 of Nintendo Power) or the UK.[4] Nintendo of Europe cannot supply replacement faceplates of any kind, and the feature is omitted from the product's marketing, packaging, and manual in Europe. However, some third parties are manufacturing such faceplates for sale in the US and Europe, and some importers stock faceplates acquired from Japan. Nintendo of America sells some of the faceplates individually online.[5] Release and sales
Price historyThe system retails for US$99.99,[15] compared to US$79 for the Game Boy Advance SP. The system was originally available in black and silver, and a red 20th Anniversary Edition was later released. ReceptionPraiseThe Game Boy Micro's backlit screen, which is superior to the original Game Boy Advance SP's (a later remodel added a similar high quality screen to SP systems), has been praised for its visibility.[16] Due to a finer dot pitch, the screen is more evenly lit, and the brightness is adjustable. The smaller dot pitch has also improved the apparent sharpness of the display. The removable faceplates have also been praised because they, "...allow for personalization and protect the high-resolution backlit screen."[16] CriticismNintendo redesigned the ports of the Game Boy Micro. The game link port on the Game Boy Micro differs from the Game Boy Advance SP, and it is not compatible with the Game Boy Advance SP's functions without the necessary Micro-specific cables. While the headphone jack port has been restored (an omission in the Game Boy Advance SP), gamers must buy two link cables (Game Boy Micro to Game Boy Micro and Game Boy Micro to Game Boy Advance) to restore full multiplayer functionality. The Nintendo.com store lists the two cables at US$9.95 and US$7.95 respectively. Also, the GameCube-Game Boy Advance cable does not work with the Game Boy Micro. Additionally, the power port is integrated into the link cable port, which means that the power adapter is not interchangeable with that of the other versions of the Game Boy Advance family or Nintendo DS. Consumer conversion to proprietary accessories is an idea that is no different from any other Game Boy release, as buyers generally had to upgrade their accessories along with the new unit for the releases of Game Boy Pocket, Game Boy Color, and Game Boy Advance. The marketing of the DS left little room for Nintendo to give the Micro the momentum it deserved in the marketplace. Nintendo itself has admitted that Game Boy Micro sales did not meet its expectations, commenting it "failed to explain to consumers its unique value."[17] References
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This article is from Wikipedia. All text is available under the terms of the GNU Free Documentation License.
Mercedes Car
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