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This article is about internationalization and localization in computer software design and programming. For the use of "locale" as a place, see location and region. For the use of the term "locale" in order theory and pointless topology, see frames and locales.
In computing, locale is a set of parameters that defines the user's language, country and any special variant preferences that the user wants to see in their user interface. Usually a locale identifier consists of at least a language identifier and a region identifier. Locale identifiers can be defined in several ways:
General locale settingsThese settings usually include the following display (output) format settings
The above formats may or may not include also an input format setting. The latter, that is the input format setting, is also mostly defined on a per application basis. The daylight saving time setting (DST) is derived from the Timezone Setting. An exception to the rule is the
which declares only an input setting but not specifically an output setting, since most keyboards are not an output device. Programming/markup language supportand other (nowadays) Unicode-based environments, they are defined in a format similar to RFC 3066 or one of its successors. They are usually defined with just ISO 639 and ISO 3166-1 alpha-2 codes. Specifics for Microsoft platform(s)
See also
External links
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