The ClueFinders 6th Grade Adventures

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The ClueFinders 6th Grade Adventures: The Empire of the Plant People
Developer(s) The Learning Company
Publisher(s) The Learning Company
Platform(s) PC (Windows, Macintosh)
Release date(s) 1999
Genre(s) Educational/adventure/mystery
Mode(s) Single player
Rating(s) ESRB: Everyone (E)

The ClueFinders 6th Grade Adventures: The Empire of the Plant People is a personal computer game in The ClueFinders series of educational software.

Contents

Premise

While playing a game of frisbee, Joni accidentally tosses the disc over the fence into the overgrown yard of Miss Rose, an apparently friendly old woman living next door. She and Santiago enter Miss Rose's yard to find the frisbee when the ground literally opens up and swallows them. Owen and Leslie rush into the yard to find Joni and Santiago have vanished into thin air. Owen, Leslie and LapTrap discover that Miss Rose's tool shed is actually a passageway that leads into an underground labyrinth inhabited by self-aware, anthropomorphic plants who happen to speak English. The plants have kidnapped Joni and Santiago and have concocted a mad plan to attack the town above.

Skills

Language Arts

Game Skill
Steps of Expression Reading Comprehension and Grammar
Mysterious Locks Reading for Information
Perilous Faults Spelling and Vocabulary
Pollution Detectives Reading for Information

Mathematics

Game Skill
Cave of Danger Whole Number Computation
Recipe for Disaster Fraction and Decimal Addition and Subtraction
Bacterial Growth Word Problems

Science

Game Skill
Mysterious Locks Biology

Social Studies

Game Skill
Mysterious Locks World Cultures and Geography
Chasm of Time History and World Cultures

Problem Solving

Game Skill
Bacterial Growth Logical Reasoning
Pollution Solution Logical Reasoning

The game's conclusion

It turns out that the plants want to attack the town because various factories have been polluting the water supply of the plant empire for years. The ClueFinders are reunited in the "throne room" of the plant empire, only to discover that Miss Rose is the plants' queen, having disguised herself as a human to go above ground. Santiago informs her that polluting the environment is illegal, which she apparently never discovered in all her time disguised as a human. Santiago suggests the ClueFinders could track down the polluting factories and report them to the authorities, thus saving both the plant empire and the town.

Miss Rose agrees, but adds that they must also clean up the existing pollution and demands a "hostage for security". Joni promptly volunteers herself. As the user completes the activities that entail tracking down the polluting companies and cleaning up the plants' water supply, Joni starts to turn green and seems to begin transforming into a plant herself. Miss Rose says this is because the plants' water supply is polluted. Once all the pollution is cleaned up, Joni is saved and the memories of the human hostages are wiped, leaving the ClueFinders the only ones who know of the plant empire. Owen and Leslie promise to keep the the existence of the empire a secret.

External links

This article is from Wikipedia. All text is available under the terms of the GNU Free Documentation License.


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