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Alan Turing's "universal computing machine" (alternately "universal machine", "machine U", "U") is the name given by him (1936-1937) to his model of an all-purpose "a-machine" (computing machine) that could "run" any arbitrary (but well-formed) sequence of instructions called "quintuples". This model is considered by some (e.g., Davis (2000)) to be the origin of the "stored program computer" -- used by John von Neumann (1946) for his "Electronic Computing Instrument" that now bears von Neumann's name: the von Neumann architecture. This machine as a model of computation is now called the "Universal Turing machine".
IntroductionEvery Turing machine computes a certain fixed partial computable function from the input strings over its alphabet. In that sense it behaves like a computer with a fixed program. However, we can encode the action table of any Turing machine in a string. Thus we can construct a Turing machine that expects on its tape a string describing an action table followed by a string describing the input tape, and computes the tape that the encoded Turing machine would have computed. Turing described such a construction in some detail in his 1936 paper. In 1947, Turing said:
Stored-program computerDavis (2000) makes a persuasive argument that Turing's conception of what is now known as "the stored-program computer", of placing the "action table" -- the instructions for the machine -- in the same "memory" as the input data, strongly influenced John von Neumann's conception of the first discrete-symbol (as opposed to analog) computer -- the EDVAC. Davis quotes Time magazine to this effect, that "everyone who taps at a keyboard... is working on an incarnation of a Turing machine," and that "John von Neumann [built] on the work of Alan Turing" (Davis (2000) p. 193 quoting Time magazine (29 March 1999)). Davis makes a case that Turing's Automatic Computing Engine (ACE) computer "anticipated" the notions of microprogamming (microcode) and RISC processors (cf p. 188)). Knuth (1973, 1968) cites Turing's work on the ACE computer as designing "hardware to facilitate subroutine linkeage" (p. 225); Davis (2000) also references this work as Turing's use of a hardware "stack" (cf footnote 18 page 237). As the Turing Machine was encouraging the construction of computers, the UTM was encouraging the development of the fledgling computer sciences. An early, if not the very first, assembler was proposed "by a young hot-shot programmer" for the EDVAC (Davis 2000, p. 192). Von Neumann's "first serious program ... [was] to simply sort data efficiently" (Davis 2000, p. 184). Knuth observes that the subroutine return embedded in the program itself rather than in special registers is attributable to von Neumann and Goldstine (in particular: Burks, Goldstine, von Neumann (1946), Preliminary discussion of the logical design of an electronic computing instrument, reprinted in Bell and Newell 1971). Knuth furthermore states that
Davis (2000) briefly mentions operating systems and compilers as outcomes of the notion of program-as-data (p. 185). Some, however, might raise issues with this assessment. At the time (mid-1940's to mid-1950's) a relatively small cadre of researchers were intimately involved with the architecture of the new "digital computers". Wang (1954), a young researcher at this time, made the following observation:
Wang hoped that his paper would "connect the two approaches." Indeed, Minsky (1967) confirms this: "that the first formulation of Turing-machine theory in computer-like models appears in Wang (1957)" (Minsky p. 200). Minsky goes on to demonstrate Turing equivalence of a counter machine. With respect to the reduction of computers to simple Turing equivalent models (and vice versa), Wang 's (1957) title of "the first" is open to debate. While both Minsky's paper of 1961 and Wang's paper of 1957 are cited by Shepherdson and Sturgis (1963), they also cite and summarize in some detail the work of European mathematicians Kaphenst (1959), Ershov (1959), and Péter (1958). The names of mathematicians Hermes (1954, 1955, 1961) and Kaphenst (1959) appear in the bibliographies of both Sheperdson-Sturgis (1963) and Elgot-Robinson (1961). Two other names of importance are Canadian researchers Melzak (1961) and Lambek (1961). For much more see Turing machine equivalents; references can be found at Register machine. Mathematical theoryWith this encoding of action tables as strings it becomes possible in principle for Turing machines to answer questions about the behaviour of other Turing machines. Most of these questions, however, are undecidable, meaning that the function in question cannot be calculated mechanically. For instance, the problem of determining whether any particular Turing machine will halt on a particular input, or on all inputs, known as the Halting problem, was shown to be, in general, undecidable in Turing's original paper. Rice's theorem shows that any non-trivial question about the behaviour or output of a Turing machine is undecidable. If we define "universal Turing machine" (UTM) to include any Turing machine that simulates some Turing-complete computational model, not just Turing machines that directly simulate other Turing machines, a universal Turing machine can be fairly simple, using just a few states and a few symbols. A universal Turing machine is Turing-complete. It can calculate any recursive function, decide any recursive language, and accept any recursively enumerable language. According to the Church-Turing thesis, the problems solvable by a universal Turing machine are exactly those problems solvable by an algorithm or an effective method of computation, for any reasonable definition of those terms. An abstract version of the universal Turing machine is the universal function, a computable function which can be used to calculate any other computable function. The utm theorem proves the existence of such a function. When Alan Turing came up with the idea of a universal machine he had in mind the simplest computing model powerful enough to calculate all possible functions which can be calculated. Claude Shannon first explicitly posed the question of finding the smallest possible universal Turing machine when in 1956 he showed that two symbols were sufficient, so long as enough states were used. Shannon himself proved that it was always possible to exchange states by symbols. After some time, the smallest known universal Turing machine was due to Marvin Minsky who in 1962 discovered a 7-state 4-symbol universal Turing machine using 2-tag systems. Applying Shannon's result to Minsky's UTM upon conversion to a 2-symbol machine Minsky machine would require 43 states. Other smaller universal Turing machines have since been found. If we denote by (m,n) the class of UTMs with m states and n symbols the following tuples were found by Yurii Rogozhin in 1996: (24, 2), (10, 3), (7, 4), (5, 5), (4, 6), (3, 10), and (2, 18). In 1985, Stephen Wolfram conjectured a 2-state 5-symbol universal Turing machine. This conjectured was proved by Matthew Cook working as a research assistant to Stephen Wolfram. The model, also known as Rule 110 Elementary Cellular Automaton had, at the time, the smallest product (2,5)=10 of any known universal Turing machine. According to Wolfram other smaller UTMs should exist and he proposed a 2-state 3-symbol Turing Machine as a candidate. On Oct 24, 2007, Wolfram announced the Turing equivalence of the system had been proven by Alex Smith -- an undergraduate studying electronic and computer engineering at the University of Birmingham -- responding to a contest established by Wolfram.[1] However, on 2007-10-29 Vaughan Pratt of Stanford University announced that he discovered a flaw in the proof.[2] Wolfram Research disputes Pratt's interpretation.[3] Example of universal-machine coding
The following example is taken from Turing (1936). For more about this example see the page Turing machine examples Turing used seven symbols { A, C, D, R, L, N, ; } to encode each 5-tuple; as described in the article Turing machine, his 5-tuples are only of types N1, N2, and N3. The number of each "m-configuration" (instruction, state) is represented by "D" followed by a unary string of A's, i.e. "q3" = DAAA. In a similar manner he encodes the symbols blank as "D", the symbol "0" is "DC", the symbol "1" as DCC, etc. The symbols "R", "L", and "N" remain as is. After encoding each 5-tuple is then "assembled" into a string in order as shown in the following table:
Finally, the codes for all four 5-tuples are strung together into a code started by ";" and separated by ";" i.e.:
This code he placed on alternate squares -- the "F-squares" -- leaving the "E-squares" (those liable to erasure) empty. The final assembly of the code on the tape for the U-machine consists of placing two special symbols ("e") one after the other, then the code separated out on alternate squares, and lastly the double-colon symbol "::" (blanks shown here with "." for clarity):
The U-machine's action-table (state-transition table) is responsible for decoding the symbols. Turing's action table keeps track of its place with markers "u", "v", "x", "y", "z" by placing them in "E-squares" to the right of "the marked symbol" -- for example, to mark the current instruction z is placed to the right of ";" x is keeping the place with respect to the current "m-configuration" DAA. The U-machine's action table will shuttle these symbols around (erasing them and placing them in different locations) as the computation progresses:
Turing's action-table for his U-machine is very involved. A number of other commentators (notably Penrose 1990) provide examples of ways to encode instructions for the Universal machine. As does Penrose, most commentators use only binary symbols i.e. only symbols { 0, 1 }. Penrose goes further and writes out his entire U-machine code (pages 71-73 -- he asserts that it truly is a U-machine code), an enormous number that spans almost 2 full pages of 1's and 0's. For readers interested in simpler encodings for the Post-Turing machine the discussion of Davis in (Steen, 1980, p.251ff) may be useful. References
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