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Robots or bots are automatic processes which interact with Wikipedia as though they were human editors. This page attempts to explain how to carry out the development of a bot for use on Wikipedia. The explanation is geared mainly towards those who have some prior programming experience, but are unsure of how to apply this knowledge to creating a Wikipedia bot.
Why would I need to create a bot?Bots can automate tasks and perform them much faster than humans. If you have a simple task which you need to perform lots of times (an example might be to add a template to all pages in a category with 1000 pages) then this is a task better suited to a bot than a human. Considerations before creating a botThere are already a number of bots running on Wikipedia. Many of these bots publish their source code, which can sometimes be reused with little additional development time. In addition, there are a number of semi-bots available to anyone. Most of these take the form of enhanced web browsers with Wikipedia-specific functionality. The most popular of these is AWB; see Wikipedia:Tools/Editing tools for a complete list. If you have no previous programming experience, it may be simpler to ask an existing bot to do the job, or ask others develop a bot for you. These requests can be made at Wikipedia:Bot requests. If you wish to write a new bot anyway, be aware that learning a programming language is a non-trivial task. However, it is not black magic – anyone can learn how to program with sufficient time and effort. Good luck! If you decide to create a bot, planning is crucial to obtain an error-free, efficient, and effective program. The following initial considerations are important:
How does a Wikipedia bot work?Overview of operationJust like a human editor, a wikipedia bot reads wikipedia pages, and makes changes where it thinks changes need to be made. The difference is that although bots are faster and less prone to fatigue than humans, they are nowhere near as bright as we are. Bots are good at repetitive tasks that have easily defined patterns, where few decisions have to be made. In the most typical case, a bot would log in to its own account and request pages from Wikipedia just the way a browser does - though of course it never displays the page, but works on it in memory - and then programmatically examine the page code to see if any changes need to be made. It would then make whatever edits it was designed to do and submit the edits, again using the same codes a browser would use. This method, often called screen scraping, uses the standard HTTP GET protocol: whenever you see /w/index.php?...=...&...=... in the browser address bar, everything after the question mark is variables and data sent by the GET method. There are also a handful of other Application Programming Interfaces, described below, for getting pages and sending edits to and from Wikipedia. Because bots access pages the same way people do, bots can experience in the same kind of difficulties that human users do. They can get caught in edit conflicts, have page timeouts, or run across other unexpected complications while requesting pages or making edits. Because the volume of work done by a bot is larger than that done by a live person, the bot is more likely to encounter these issues. Thus, it is important to consider these situations when writing a bot. APIs for botsIn order to make changes to Wikipedia pages, a bot necessarily has to retrieve pages from Wikipedia and send edits back. There are several APIs available for that purpose.
Some Wikipedia web servers are configured to grant requests for compressed (gzip) content. This can be done by including a line "Accept-Encoding: gzip" in the HTTP request header; if the HTTP reply header contains "Content-Encoding: gzip", the document is in gzip form, otherwise, it is in the regular uncompressed form. Note that this is specific to the web server and not to the MediaWiki software. Other sites employing MediaWiki may not have this feature. Logging inApproved bots need to be logged in to make edits. Although a bot can make read requests without logging in, bots that have completed testing should log in for all activities. Bots logged in from an account with the bot flag can obtain more results per query from the Mediawiki API (api.php). For security, login data must be passed using the HTTP POST method. because parameters of HTTP GET requests are easily visible in URL, logins via GET are disabled. To log a bot in using MediaWiki API, use this URL and POST data:
This will return a result (success or error) in XML form, as documented at mw:API:Login. Other output formats are available. A successful login attempt will result in the Wikimedia server setting several HTTP cookies. The bot must save these cookies and send them back every time it makes a request (this is particularly crucial for editing). On the English Wikipedia, the following cookies should be used: enwikiUserID, enwikiToken, and enwikiUserName. The enwiki_session cookie is required to actually send an edit or commit some change, otherwise the MediaWiki:Session fail preview error message will be returned. Editing; edit tokensWikipedia uses a system of edit tokens for making edits to wikipedia pages, as well as some other operations such as rollback. The token looks like a long hexadecimal number followed by '+\', for example:
The role of edit tokens is to prevent "edit hijacking", where users are tricked into making an edit by clicking a single link. The editing process involves two HTTP requests. First, a request for an edit token must be made. Then, a second HTTP request must be made that sends the new content of the page along with the edit token just obtained. It is not possible to make an edit in a single HTTP request. To obtain an edit token, follow these steps:
If the edit token the bot receives does not have the hexidecimal string (i.e., the edit token is just '+\') then the bot most likely is not logged in. This might be due to a number of factors: failure in authentication with the server, a dropped connection, a timeout of some sort, or an error in storing or returning the correct cookies. If it is not because of a programming error, just log in again to refresh the login cookies. Edit conflictsEdit conflicts occur when multiple, overlapping edit attempts are made on the same page. Almost every bot will eventually get caught in an edit conflict of one sort or another, and should include some mechanism to test for and accommodate these issues. Bots that use the Mediawiki API (api.php) should set the Generally speaking, if an edit fails to complete the bot should check the page again before trying to make a new edit, to make sure the edit is still appropriate. Further, if a bot rechecks a page to resubmit a change, it should be careful to avoid any behavior that could lead to an infinite loop and any behavior that could even resemble edit warring. Overview of the process of developing a botActually coding or writing a bot is only one part of developing a bot. You should generally follow the development cycle below. Failure to comply with this development cycle, particularly the sections on Wikipedia bot policy, may lead to your bot failing to be approved or being blocked from editing Wikipedia. Software elements analysis:
Specification:
Software architecture:
Implementation:Implementation (or coding) involves reducing design to code. It may be the most obvious part of the software engineering job but it is not necessarily the largest portion. In the implementation stage you should:
Testing:If accepted, it would probably be put on a trial period during which it may be run to fine-tune it and iron out any bugs. You should test your bot widely and ensure that it works correctly. At the end of the trial period it would hopefully be accepted. Documentation:An important (and often overlooked) task is documenting the internal design of your bot for the purpose of future maintenance and enhancement. This is especially important if you are going to allow clones of your bot. Ideally, you should post up the source code of your bot on its userpage if you want others to be able to run clones of it. This code should be well documented for ease of use. Software training and support:You should be ready to field queries or objections to your bot on your user talk page. Maintenance:Maintaining and enhancing your bot to cope with newly discovered problems or new requirements can take far more time than the initial development of the software. Not only may it be necessary to add code that does not fit the original design but just determining how software works at some point after it is completed may require significant effort.
General guidelines for running a botIn addition to the official bot policy, which covers the main points to consider when developing your bot, there are a number of more general advisory points to consider when developing your bot. Bot best practices
Common bot features you should consider implementingManual assistanceIf your bot is doing anything that requires judgement or evaluation of context (e.g., correcting spelling) then you should consider making your bot manually-assisted. That is, not making edits without human confirmation. Disabling the botIt is good bot policy to have a feature to disable the bot's operation if it is requested. You should probably have the bot refuse to run if a message has been left on its talk page, on the assumption that the message may be a complaint against its activities. This can be checked by looking for the "You have new messages..." banner in the HTML for the edit form. Remember that if your bot goes bad, it is your responsibility to clean up after it! You can also have a page that will turn the bot off if SignatureJust like a human, if your bot makes edits to a talk page on wikipedia, it should sign its post with four tildes (~~~~). It should not sign any edits to text in the main namespace. Programming languages and librariesBots can be written in almost any programming language. The choice of a language often depends on the experience of the bot writer (which languages are familiar) or on the availability of pre-developed libraries to perform the desired task. The following list includes some languages that have libraries to assist with bot tasks. PerlPerl has a run-time compiler. This means that it is not necessary to compile builds of your code yourself as it is with other programming languages. Instead, you simply create your program using a text editor such as gvim. You then run the code by passing it to an interpreter. This can be located either on your own computer or on a remote computer (webserver). If located on a webserver, you can start your program running and interface with your program while it is running via the Common Gateway Interface from your browser. Perl is available for most operating systems, including Microsoft Windows (which most human editors use) and UNIX (which many webservers use). If your internet service provider provides you with webspace, the chances are good that you have access to a perl build on the webserver from which you can run your Perl programs. Guides to getting started with Perl programming:
Libraries:
PHPPHP can also be used for programming bots. PHP is an especially good choice if you wish to provide a webform-based interface to your bot. For example, suppose you wanted to create a bot for renaming categories. You could create an HTML form into which you will type the current and desired names of a category. When the form is submitted, your bot could read these inputs, then edit all the articles in the current category and move them to the desired category. (Obviously, any bot with a form interface would need to be secured somehow from random web surfers.) To log in your bot, you will need to know how to use PHP to send and receive cookies; to edit with your bot, you will need to know how to send form variables. Libraries like Snoopy simplify such actions. Libraries:
Other pages: PythonPython is a popular interpreted language with object-oriented features. Getting started with Python: Libraries:
Microsoft .NETLanguages include C#, Managed C++, Visual Basic .NET, J#, JScript .NET, IronPython, and Windows PowerShell. Getting started:
Libraries:
JavaGenerally developed with an IDE, such as Eclipse; development using a command line console (with the javac and java programs) is also an option. Getting started: Libraries: RubyRWikiBot is a Ruby framework for writing bots. Currently, it is under development and looking for contributors. It uses MediaWiki's official API, and as such is limited in certain capabilities. Libraries: Chicken SchemeIron Chicken is an extension or "egg" for Chicken Scheme that makes the Mediawiki API programmable using s-expressions, and presents API and HTML output as SXML which can be queried easily. A simple example that gets members of a category and writes them to a page in the client user's userspace is: Libraries: |
This article is from Wikipedia. All text is available under the terms of the GNU Free Documentation License.
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