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World of Warcraft: Wrath of the Lich King is the second expansion for the massively multiplayer online role-playing game (MMORPG) World of Warcraft, following The Burning Crusade. It is set in the land of Northrend, home of the Lich King, Arthas Menethil/Ner'zhul. It was confirmed on the first day of BlizzCon 2007, August 3, 2007.[3][4] The expansion began beta testing on July 17, 2008, while opt-in beta test keys were sent out starting on August 4, 2008. Wrath of the Lich King was released on November 13, 2008 at 12:01 as part of a midnight release event.
FeaturesSome of the features announced at BlizzCon 2007 include:
Beta testThe 2007 World of Warcraft Trading Card Game world championship included beta keys for Wrath of the Lich King amongst its prizes.[5] A competition was also created to make a fan art picture of Arthas wielding the legendary Frostmourne, and amongst the prizes was the main prize of the Frostmourne sword and a guaranteed invite to the entry of WOTLK beta test. 2 runners up also received guaranteed entries.[6] As of July 3, 2008, an opt-in service for the WotLK closed beta has begun.[7] Players who wish to participate in the closed beta test may enter their account on the official website for a chance to be selected for participation. Opt-in keys began being distributed on August 4th, 2008. Additional keys will be distributed over time as the beta expands. It has been reported that beta keys and invites have been sent to some European players on July 17th, 2008. Additionally, a beta registration page went live allowing those who had received a beta key to activate a new account and download the beta client. Notably, there is no NDA governing the opt-in beta, so participants are free to discuss their experience openly. For North American testers there are currently three servers online for the beta: one PVE and one PVP server for normal character transfers; one separate PVP server for premade level 80 templates; all of which require a separate temporary account has to be created to connect. In Europe, there is one PVE server online, which does not require a temporary account to connect. [8] NorthrendNorthrend is a crescent-shaped continent in northern Azeroth.[9] The continent is roughly half the size of the Eastern Kingdoms, but is expected to match Outland in length and width. Although Northrend is known for its snow and ice, developers stated that only parts of the continent will be frozen over.[10] Northrend will feature ten zones with content for levels as low as 68, though players may travel to Northrend at any level.[11] Players will land by boat either at the Howling Fjord or the Borean Tundra zones, located at opposite ends of the continent, when they first arrive. Howling Fjord is home to evil half-giants called the Vrykul as well as Utgarde Keep, the first dungeon to be described in the expansion. The Dragonblight and Grizzly Hills zones are located in the southern central part of the continent, and the ursine Furbolgs reside in the forested Grizzly Hills. The Dragonblight features graveyards of dragons who came to die. [12] Wintergrasp will be the first completely player versus player (PvP) zone in World of Warcraft, even on player versus environment (PvE) servers.[13] The Forsaken and their Banshee Queen, Sylvanas, have also arrived with a new contagion that they hope will prove to be effective against the undead minions of the Lich King. The Forsaken are seeking vengeance for being subjected to Arthas's magic. They have recently created a settlement called "New Agamand" in the Howling Fjord. The magi of Dalaran have also relocated to Northrend to deal with the rising threat of the Blue Dragonflight and Arthas. The city of Dalaran will function as the neutral sanctuary city for the continent, similar to Shattrath City in Outland. Dalaran is levitating at great heights but can be accessed by either foot (via a gem that will teleport the player) or flying mount.[12] According to Blizzard game designers, Arthas Menethil and Ner'zhul, combined as the titular Lich King, is the main focus of the entire expansion. InstancesSeveral new instances will be included in the expansion pack. Another instance will appear in the Caverns of Time, set during the human campaign of Warcraft III: Reign of Chaos, in which Prince Arthas massacred the townspeople of Stratholme because they were infected by the plague. Many new 5-man, 10-man, and 25-man dungeons will be located in Northrend, including:
Blizzard has also confirmed a new instance hub called the Nexus, home of the Blue Dragonflight, which will contain at least three instances. The first, a low 70s instance set in Ice Caverns, the second a high level instance seeing the player and their group face enemies on floating rings, and a final raid instance against the Blue Dragon Aspect Malygos, which takes place in a rift in the sky. It has also been confirmed that all raid instances included with the expansion will be both 10-man and 25-man versions. It has been stated that the quality of loot in 10 and 25 man versions will differ, although not by a large margin (i.e. 10 man version will be Tier 7, 25 man would be Tier 7.5). Hero classAt BlizzCon 2007, Blizzard also announced the debut of Hero classes, a long awaited feature to World of Warcraft. Hero classes will consist of classes from Warcraft III that were too strong to play from level one or could not fit a primary class role. Currently, Blizzard has confirmed only one Hero class: the Death Knight.[15] In an interview with one developer, he said that for the time being there is only one hero class, though more will be introduced in future expansions. Death KnightThe Death Knight is the first announced Hero class for World of Warcraft. Death Knights, according to Blizzard developers, will be able to fulfill the tank and DPS roles sufficiently. Death Knights can use plate armor and new rune weapons like Runeswords and Runeaxes, but they cannot use shields. According to an interview, a Death Knight's summoned pets will be more similar to a Priest's Shadowfiend, a Mage's Water Elemental, or a Druid's Treants in that they are pets with a set duration. In the current beta stage death knights that have put a specific number of talent points into the Unholy Tree are granted full control over their ghoul like a hunter's or a warlock's pet (currently this also makes the ghoul a permanent pet). The Death Knight will also be gaining the use of a relic called a sigil which will be similar to Shaman totems, Paladin librams, and Druid idols. Players who purchase Wrath of the Lich King will not be able to create a first-level Death Knight. Instead, players will be able to create one level 55 Death Knight on the realm they have a level 55 character on. Players who already meet this requirement will be able to create Death Knights at launch; others will be able to create one as they level to 55 on their other characters. Newly created Death Knights will begin with a full arsenal of spells and abilities.[16] Both the Alliance and Horde factions will have access to the class, and may be of any race. Instead of relying on rage, energy, or mana, the Death Knight will use a new resource system: runes, which will be displayed under the player portrait.[17] The Death Knight has two of each rune available for use and after they are used they enter a ten second "cooldown" period before they can be used again. With specific talents the Death Knight can also turn their runes into Death Runes which can be used as any of the three separate runes. The Death Knight will also require an additional resource called Runic Power to cast some of their more powerful spells. Runic Power works similar to a warriors Rage in that it slowly builds up during combat (unlike warriors the Death Knight must cast spells requiring runes to gain runic power) and will decay over time when out of combat. InscriptionThe profession of Inscription is similar to the profession of Enchanting. However, Inscription permanently enhances the attributes of players' spells and abilities. For example, an "Scribe" could take the Fireball spell, and give it the ability to knockback or daze an enemy.[18]. Scribes will accomplish this by creating Glyphs that other players can put into their glyph spots. The Glyph tab is reached by opening up the players spellbook and clicking on Glyphs. Glyphs can range from increasing the duration of a skill, removing a reagant cost, increasing a spell's damage, etc. Graphical improvementsBlizzard has announced that they will be revamping World of Warcraft's graphics engine to some degree with the release of the new expansion. For example, the developers are experimenting with a new shader to use in areas containing ice,[19] also new fire effects has been added to seem more realistic, and shadows in the game has been improved to seem more realistic. System RequirementsPC:
Mac:
Game play is dial up compatible but since the patch upgrades for World of Warcraft: Wrath of the Lich King expansion total over 1GB to download, broadband without a bandwidth limit is recommended. Collector's EditionIt has been announced by Blizzard that there will be a Collector's Edition of Wrath of the Lich King available. ~Bornakk of the Wrath of the Lich King Forums "Wrath of the Lich King will be available in both a standard edition and a special Collector's Edition (in select areas)." The Collector's Edition has a suggested retail price of a $69.99, making its price $30 higher than the Standard Edition. FeaturesThe currently known features that will come with the Collector's Edition include:
For more information on Wrath of the Lich King: Collector's Edition visit http://www.worldofwarcraft.com/wrath/features/collector/index.xml Release of content patchOn August 25, 2008, Blizzard Poster Eyonix announced a release of a content patch which includes many of the new features in the expansion.[20] This is similar to the way patch 2.0 was applied before The Burning Crusade.
The patch was released October 14 2008 in the United States, and October 15 2008 in Europe. The patch has led to major problems. Most U.S. realms were not accessible again until seven hours later than Blizzard had predicted, and as of October 18th (four days later), most servers still suffer from regular down times and glitches. "The New Plague" World EventIn the buildup to release for Wrath, Blizzard introduced in-game events much as in the lead-up to the previous expansion: The Burning Crusade. Immediately noticable were several new Non-Player Character's released into World of Warcraft in each major city, starting zone, and outpost by the name of "Argent Healer". These new characters are to help fight the New Plague that has been released in Azeroth from "Conspicous Crates" found in Booty Bay, a neutral faction city. Upon a player examining the crates, they would become infected with a disease. After 10 minutes, or until the player was killed, the Player would automatically resurrect as a zombie, and in turn, have his ability's changed to those to help spread the infection. As time progressed, the time limit to become infected grew shorter and the infection spread far and wide. Sporadic invasions of undead also occured at set intervals. Open playWrath of the Lich King was announced at BlizzCon 2007, and one zone and dungeon was playable hands-on to the participants there. Subsequently, a more complete version was available for play at BlizzCon 2008. The 2008 Blizzard Worldwide Invitational (June 28 and 29 2008) also offered hands-on play of Wrath.[21] References
Information on the Collector's Edition
External links
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This article is from Wikipedia. All text is available under the terms of the GNU Free Documentation License.
Mercedes Car
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