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You Don't Know Jack (commonly abbreviated YDKJ) is a series of computer games developed by Jellyvision and Berkeley Systems, as well as the title of the first game in the series. YDKJ, promoted as the games "where high culture and pop culture collide", combine trivia with comedy. The series' title is based on the phrase, "You don't know jack shit", which means "you don't know anything/everything". The games are known for their humor and challenge, as well as simple presentation. The games are presented as if they are a television game show, complete with an emcee who is heard, but not seen. Players compete for a monetary score by answering trivia questions. With some rare exceptions, the games never use graphics, and instead rely only on animated text art for visual content. This was not a purely stylistic choice; the game was designed to minimise the amount of disc accessing needed by keeping files small.
HistoryIn 1991, Jellyvision's former identity, Learn Television, released the award-winning film "The Mind's Treasure Chest", which featured lead character Jack Patterson. When Learn Television sought to use new multimedia technologies to create a more active learning experience, the company teamed up with Follett Software Company and developed "That's a Fact, Jack!", a reading motivation CD-ROM game show series covering young adult fiction, targeted to 3rd through 10th graders. The game would give a title for a child to read, and then ask questions related to that title. With That's a Fact, Jack! in development, Jellyvision decided to test the waters of mainstream interactive entertainment by beginning a partnership with Berkeley Systems and developing the game You Don't Know Jack, with first title released in the fall of 1995.[1] Jellyvision's website has this explanation as to why You Don't Know Jack was made: "Way back in the early-90s, Jellyvision decided to test the waters of mainstream interactive entertainment by beginning a partnership with Berkeley Systems, of "Flying Toasters" fame. Berkeley Systems asked us if we could apply the concepts of a game show to an adult trivia game. Since no one at Jellyvision at the time actually liked trivia games, we tried to figure out how to make trivia questions fun and engaging to us. When we realized that it was possible to ask about both Shakespeare and Scooby Doo in the same question, YOU DON'T KNOW JACK was born."[2] GameplayThe game can be played by one, two, or three players. All versions of the game feature the voice of an off-screen host who reads questions aloud, provides instructions regarding special question types, and pokes fun at the players. The game usually opens with a green room segment, in which the players are prompted to enter their names and given instructions for play. The audio during this segment includes rehearsing singers, a busy producer, and a harassed studio manager/host. The only graphics are a large "On Air/Stand By" sign in the middle of the screen, visual representations of the players' button assignments, and a box for name entry. Most versions of YDKJ offer the choice of playing a 7- or 21-question game; some versions offer only 15 questions (Netshow, LFF, 5th Dementia), and others offer only 13 questions (The Ride) or 11 questions (HeadRush). The latest games are now only 7 questions (The Lost Gold, online game). In a 21-question game, there is a brief intermission after the tenth question. Most questions are multiple choice, with some occasional free-entry questions, or mini-games. Before each question, one player is given a choice of three categories. Each has a humorous title that has some connection to the topic of the corresponding question. After a short animated introduction, which is often accompanied with a sung jingle about the question number, the host asks the question. Typically, the question is multiple choice, and the first player to "buzz in" and give the correct answer wins the money for that question and gets to choose the next category. If a player answers incorrectly, he or she loses money, but not before the host wisecracks about it. There are occasionally other question types offered (see below). In multi-player games, each player is allowed one chance to "screw" an opponent in each half of a full game, or once in an entire short game. Using the "screw" forces the opponent to give an answer to a question within ten seconds. If the player who is "screwed" answers correctly, he or she wins the money while the player who "screwed" him or her loses money. This basic design has changed slightly in some versions of the game. For example, in the teen spinoff HeadRush, the screws are replaced by pairs of false teeth, so players "bite" their opponent instead, and in The Ride, instead of just forcing an opponent to answer, players engage in "FlakJack", where they launch multiple screws into the screen (partially or totally obscuring the question), then force another player to answer the question, even though it may be unreadable. In the previous games, different category options were worth differing amounts of money, which was revealed after a category was chosen. This amount indicated how difficult the question would be. Amounts included $1,000, $2,000, & $3,000, and were doubled during the second round of questions. However, early volumes of the series occasionally featured questions hosted by guests spawned from Fiber Optic Field Trips and Celebrity Collect Calls; these were worth $5,000 and appeared as the first question of the second round. Later games in the series opted not to give players three randomly generated questions; now giving a set amount of questions in a set order. Instead of random questions, players 'buzz in' to set the amount of money the question is worth. Some questions may only be worth a few hundred dollars, while some may be over $10,000. Some of the volumes have a feature called "Don't Be a Wimp", which is activated if one player has a very large lead. If no one answers a question, the host may deride the leading player, calling on the audience to shout "Don't be a wimp!", and forcing the leader to answer the question. In some volumes, the host also punishes a player who buzzes in too early; the question and possible answers disappear, leaving the player with ten seconds to type the answer. For The Ride, this is replaced by a different punishment: the player is forced to pick from a list of four answers, all of which are wrong. This punishment is only triggered if a player buzzes in at the very instant that the question appears on the screen. In both instances, the player that buzzed in CANNOT "screw" the other players. Question typesThe majority of You Don't Know Jack questions are multiple choice, with four possible choices. Some questions are fill-in-the-blank, requiring a typed response. Special questions are also played during the game. Each version of YDKJ has its own different types of special questions, but some of the most common are:
The Final RoundThe final round of the game, called the HeadRush in HeadRush and known as the Jack Attack in all other YDKJ volumes, is a word association question. A clue is given, which generally describes the desired correct answers (such as "movie stars") and after that a word, phrase, or name appears in the middle of the screen, to which the contestant must find an associated word or phrase that fits the overall category. For example, Star Wars might be the associated word, and the correct answer fitting "movie stars" could be Harrison Ford. Other possibilities offered might include actors not in that film, or other objects or concepts related to the film but which are not stars of the movie. Potential matches appear on screen one-at-a-time for only a few seconds each before disappearing, and only one is correct. The topics and/or potential answers are sometimes humorous. Players win money ($2,000 in most YDKJ volumes; $5,000 in HeadRush) if they buzz in when the correct match is displayed on the screen. An incorrect guess deducts money from the player's score...not just once, but every time the player buzzes in incorrectly. Multiple players play simultaneously, playing to the same words. The winner of the game is crowned after the seventh word is matched, or the contestants take too long to reach that point. CommercialsOne of the unique features of the game takes place after it has ended. Before you start a new game, you can choose to listen to YDKJ staff performing parodies of various radio commercials. The commercials vary in absurdity, selling products such as scented suppositories or foreign language cassettes to help you learn how to speak American. They also featured phony news stories about everyday things. Examples: "Oxygen: Gas of Life? or Secret Military Death-Vapor?" or "People are falling unconscious for 8 hours every night. What is the 'sleeping disease'? Do you have it? Find out tonight." Most YDKJ games feature recurring characters like "Chocky the Chipmunk", a breakfast cereal mascot with the catchphrase "Gotta motor!" or "Xenora: Queen of Battle", a parody of Xena, Warrior Princess that gets involved in overtly erotic situations. The First CD-ROM for The Ride features a CD of a selection of these commercials from the previous games in the series. The Disk was titled You Don't Hear Jack and has since been released as a separate product on CD. HostsThere have been many different hosts of You Don't Know Jack over the years. The following is a list of hosts and the games they appear in.
Game ListThis is a list of the You Don't Know Jack games released:
There is also UK version, a French version, a Japanese version, and these German versions:
CompilationsThere are also several YDKJ collections, which bundled different games into one box. These include:
Rumored for the WiiOn 16 June 2008, it was leaked that You Don't Know Jack is all but confirmed for a new release on the Nintendo Wii video game system. While no date has been released, a price of $40 was part of the leak.[5] Other mediaDuring the 2000 presidential election, Sierra On-Line president David Grenewetzki challenged the presidential candidates to play a political version of YDKJ. The game had been distributed to a few radio stations, and was described as a "litmus test" of the candidates' political knowledge. YDJK also appeared as two books: You Don't Know Jack: The Book and You Don't Know Jack: The TV Book. Both were published in 2001. There was also a Tiger Electronic Table-top game of You Don't Know Jack, voiced by Nate Shapiro. It featured question cards with a number code on it and a grey button to open a sliding door to show the answers. It was the first game to features 4 players insead of 3 players. There were also, "Sports" and "TV" question packs that were sold sepratly. You Don't Know Jack was briefly aired as an actual television game show in 2001 on ABC.[6] Starring Paul Reubens (best known for his role as Pee Wee Herman) as over-the-top game show host Troy Stevens, with 'Cookie' as the announcer. The show lasted only six episodes. After the You Don't Know Jack TV show ended, another show from the makers of YDKJ called Smush aired on USA Network. It was a game of taking two or more words and combining them into one long word. The show started late at night, but was later pushed to later and later times, even up to 3:00 A.M.; until it was eventually canceled. In 2001, AMC released You Don't Know Jack about MonsterFest, an online game on their website hosted by Schmitty, and the MonsterFest movie marathon was hosted by Clive Barker and Carmen Electra, who gave clues for the game. In 2002, during the "Global Color Vote" (to choose the new color for M&Ms candy) the M&Ms website had a game called "You Don't Know Color", mostly based on the same game used for the MosterFest game. It was hosted by Billy West as the Red M&M and you played for points, not dollars. At the end of the game, after finishing the "Color Attack", you made a choice between the 3 colors to vote for. CheatsThere are three particular cheat codes for YDKJ. Demo mode: if you push the letter D at the beginning of the game when it says "Press Esc for volume control and other options", you will see the words "Demo Mode Activated". Gibberish Question Cheat: if you answer by typing in "Fuck You" on any Gibberish Question, the host will get very mad. Volume one is the only edition where the host curses back. The host will sometimes take away $50,000 or $100,000. He may also change your name to something insulting like "Jerk". If you do it again the host will do nothing with your score and say that typing it in is not original anymore and will only take away your turn. If you do it for a third time, the host will get so mad he will make the game close and you will return to your desktop. At the end of a two player game in some versions, if you press the letter B during the credits, you unlock bloopers during the recordings of the booth. MiscellaneousThe hosts of YDKJ have never shown their faces on-screen, and even upon reaching 'The Bottom' in YDKJ: The Ride, the hosts only reveal the bottom half of their faces. References
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Mercedes Car
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